hoi4 cruiser submarine. The formula is scaled, and goes from 0% damage reduction at Armor=Piercing, to 90% reduction at Armor is 2x Piercing. hoi4 cruiser submarine

 
 The formula is scaled, and goes from 0% damage reduction at Armor=Piercing, to 90% reduction at Armor is 2x Piercinghoi4 cruiser submarine True

Discord group: Attenborough's voice is heavenly. a other light cruisers + destroyers and allow the capitals, heavy cruisers & carriers to be destroyed by anything that breathes on them. The mod includes a wide range of ship types, including minelayers, escort destroyers, light carriers, and cruiser submarines. You could add some mot artillery or rocket to increase the soft attack. Immediately after declaring, launch your invasion and have your navy on strike force missions. Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. Those will hunt down the submarine in no time. Wiki Beginner Guide. 4x. Go to hoi4 r/hoi4 • by. You can split those old ships if your navy cannot reach the farthest sea areas. Subject: United States Atlantic Fleet Organization, Third Quarter, Fiscal Year, 1942. Add a fuel tank and you can sail into enemy waters and play havoc with supply lines. First of all, you need to know that there are five different ships in total in Hoi4, meaning there are 5 different warship classes that you can craft. spawn [<SubUnit Type>] [<Province ID>] [<Amount>]A navy is just worth it when u have a big and a good one or else you are getting your battleship which you built for 3 years sunk instantly. As a 'medium gun' heavy cruiser, the CLC can have a slight advantage. At best, you crush each TF alone, and send the worst-damaged ships to repair between fights. Go to hoi4 r/hoi4 • by. Shown is the German SMS Helgoland. Only difference is that you're using a Heavy gun now meaning the ship now faces a penalty in. Convoy raiding: Submarines. WAFFEL_E-100. hoi4 battlecruiser design 23 Feb. Go to hoi4 r/hoi4. Alpha2518. Surface detection: 20. pp [political power amount] – Add a specified amount of political power to your pool. Historically they held a medium cruiser battery, however in hoi4 they do not. 2. Laranjow • 8 hr. Sub 3’s are very good, and they are very quick to build. The light guns shot at the screens first - most of the destroyers were sunk by light guns. Incredibly cheap, even compared to a low-tier recon cruiser, and far better spotting per IC. cruiser submarines and coastal defence ships - I will extend the range of modules eventually as sensible to fit these designs. The cruiser submarine was a massive submarine that was designed to stay at sea for extended periods of time far from the base. Thank you to Paradox for giving me early access which allowed me to get this video out to you guys so early. 1936 DD: Kagero Class (Torpedo Destroyer) 1936 BB: Yamato Class (by focus) 1940 SS: Ko/Otsu/Hei-Gata Class. Ship builds disappear?? Hey all. Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. You need Radar 3 or 4 to get the same sort of spotting you can get out of a single advanced catapult, but even then you can mount two such catapults and a radar on a cruiser sub. If this is your thing, check out my. True. Also, as a nod to their not-quite-battleship, not-quite-cruiser roots, instead of being named after US states or cities, the ships were named after US territories with the USS Alaska (CB-1) being the first. 366K subscribers in the hoi4 community. The Organization of the Atlantic Fleet, effective upon receipt, is set forth in Enclosure (A). WAFFEL_E-100. Current HOI4 Version Supported: Barbarossa v1. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by… History. Bleedmore's post isn't exactly new information. 3+1 main fleets: Japanese home defense fleet. A shortcut to add_equipment is simply ae. Also add monitors!! (Destroyers with a heavy battery)Got back into HOI4 recently and this time around i'm really invested in learning and pushing for my first world conquest/win. Long range submarine patrols, and similar mine laying operations are my first two choices. How to Convoy Raid effectively. Naval doctrine. -Light, Medium, and Heavy Gun Turrets for Submarines-Events to bypass some "Crazy Idea" decisions for Japan, Netherlands/Germany, and France Their heavy cruiser always work well against the american fleets and even have two torpedo chutes. Now it's time to design your LIGHT CRUISER. Try building them on the inside, not on the coastal. The London Naval Treaty, officially the Treaty for the Limitation and Reduction of Naval Armament, was an agreement between the United Kingdom, Japan, France, Italy, and the United States that was signed on 22 April 1930. WARNING: This Cruiser receives a -25% Attack/Defense and Movement in Shallow Waters. Any advantages for CS ? : r/hoi4. It seems like spamming destroyers and submarines is the new meta, and since you get get some ridiculous 60-knot destroyer configurations with newer hulls I’m not sure it makes much sense to refit any of the older ones. You can convert battleships and cruisers into carriers. Starting DDs have a range of 1500, even 1936 ones only have a range of 1800. It was just crazy to watch how the subs didn't even try to disengage. Current HOI4 Version Supported: Barbarossa v1. This mod makes no changes to vanilla ships or modules. A Heavy Cruiser and a few Light Cruisers will eat a 6-Destroyer sub patrol for lunch, while suffering very little damage themselves. Ok so I'm co-oping as Germany. Battlecruisers are slightly weaker than a battleship, but make up for it with increased speed. battery to floatplane), the cost is simply the cost of the new module . The roach destroyers spread hits around and serve as tanks in that sense. Max speed: 39. HOI4 is an amazing game tha. Cruiser Submarines vs Sub3 vs Sub4. g. 9Military. Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. The USN has a large submarine component that includes many 1940 submarines with the raiding designer and trade interdiction techs. Situation: Japan has DOWed the Allies, and the US has joined the war. Exactly, the meta may exist but spamming supercarriers is more fun. (can construct avg 2-4. The aircraft facilities take up cruiser slots that could be used for more firepower. They stand out in the fact that they can use two very special modules in their slots. It might not show up in the conversion list at first, try clicking the show out-dated models. Would give you a foothold to launch an invasion from. ago. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Light Cruiser Spam. In HOI4, light cruisers destroy everything on the water, and aircraft destroy everything period (land, water, whatever). -ASW is “anti-submarine warfare” meaning convoy escort -DD is destroyer -CL is light cruiser -CA is heavy cruiser -BC is battlecruiser -BB is battleshipp -CV is carrier And then any number after the ship is what “era” of ship so DD2 is a 1936 destroyer, etc. Manually refitting instead of just pressing the button on the right that sometimes shows up seems to work better. Control of the sea can facilitate naval invasions, or prevent the enemy from performing an invasion of their own. Since they are really slow. Here's why : r/hoi4. Each minister can only fulfill certain roles, and has a trait that indicates his. Cruiser Submarines vs Sub3 vs Sub4. I recently watched Hammotimes beginner series and in his Navy video he mentions a "sub spam" method in which you produce a load of T1 subs and leave them on convoy raiding with auto repair etc. You need to keep some destroyer and light cruiser to defend your fleet, but create a seperate flottilla with only destroyer and light cruiser. If you only have one ship there and it gets sunk the whole task force is gone and you might not even notice it. Long range submarine patrols, and similar mine laying operations are my first two choices. 2*(1+12. In both world wars, particularly the first, they had a. The ship designer allows players to create their own ship variants. They are more expensive, slower, more visible, and less reliable, but I find its always nice to have one or two around for that spotting. On the right side of the Ship Designer, you will see the stats for the designed ship and any. But as tech scales up, that gap widens. subs: - The O/P/R class had 8 torpedo tubes and should have two torpedo tubes modules (like other submarine designs with similar armament) - The H and L class boats were smaller and had only 4. The extra fuel tanks give another 1000km range which is nice, but rarely necessary when you. 32. -New Carrier Hybrid Ship Types for Heavies, Cruisers, and Submarines. Then justify the US immediately. Along with an event for ether France to give them back their Medium Submarine Gun and Cruiser Submarine techs if they stop strictly following the London Naval Treaty. Put the level 4 admiral in charge of them. 11. I recently watched Hammotimes beginner series and in his Navy video he mentions a "sub spam" method in which you produce a load of T1 subs and leave them on convoy raiding with auto repair etc. ) then out come my Battlecruisers. The formula is scaled, and goes from 0% damage reduction at Armor=Piercing, to 90% reduction at Armor is 2x Piercing. frothy_diarrhea • 1 yr. . The extra armaments they. Ships of the line (of battle) were the capital ships of the era of sail. Keep them small, keep them out the way, and keep them far away from other ships. Naval missions can be assigned to task forces to govern their behavior. Your strike fleet should be comprised of light attack heavy cruisers (one heavy cruiser gun, many light cruiser guns, radar/fire control/engine/AA, no armor), roach destroyers (maximum cheapness, one gun1, max engine), and a smaller number. Escort Light Cruiser- Should be used in escort task forces in a 1:3 ratio with DDs. -Torpedoes are affected by screening. The tank destroyer is focused on armor and piercing. Especially given, as you mentioned, the historical production level of 3 submarines for a total airfleet of 9 M6A1 Seirans, themselves subpar aircraft with a max payload of 1 Type 91 torpedo or 2x 250lb bombs. The Kriegsmarine (German pronunciation: [ˈkʁiːksmaˌʁiːnə], lit. - Their main weaknesses is naval bombers but the AI doesn't use it properly. I will make a squadron like that: 20 cruisers submarines with 2 reco planes and. Latest HOI4 resource history spreadsheet (HOI4v 1. Sie sind perfekt für Überraschungsangriffe auf Konvois ohne Geleitschutz und auf Großkampfschiffe geeignet. That’s all i really use them for but I’d be curious if anyone else has figured out a different use. Since they are really slow. Navy is pretty easy tbh, 4 Carriers (they’re the most important so make sure they’re all deck space and as modern as possible, then just build 8 capitals and as many light cruisers and destroyers you can get. ago. Possible breakdown of DD, CA/CL, BB. The 1940 and 1944 submarine templates have the exact same and better range as the Cruiser submarines and better overall stats as well. The torpedo destroyers kill the enemy caps. The faster the screen is, the harder it is for the heavy gun to hit it. They stand out in the fact that they can use two very special modules in their slots. I'm also unsure if there are hidden modifiers at play. Put the 24 infantry units under Fedor Von Back and put the tanks and motorized units with Rommel. hopefully this. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The individual constituents and thus the numbering plan of Lidl Connect mobile numbers in Germany are specified below. I also have patrol fleets with: 1 Heavy Cruiser, 2 Light Cruisers, 5 Destroyers. Example Convoy Escort Task Force: 5 Anti-Sub Destroyers; 1 Anti-Air Light Cruiser or Destroyer Surface Raiders are great at killing convoys in open space. New Meta? Cruiser SPAM is BROKEN! - Hoi4 Naval Guide Man The G…This page was last edited on 7 May 2017, at 15:55. Edit edit. Paradox pls fix pre dreadnaughts and cruiser submarines make them realistic by adding a module slot for a battery on both. Set them far out into the middle of supply lines away from major ports (where the enemy fleet is bound to dock and be patrolling around) and have them set the convoy raid. This hull really sucks. It’s just extremely effective, and safe. I've spendt 100+ hours in Blender for this so make sure you. For example: 'Matilda LP'-tank with improved Armor and Main Gun and name it. Sub detection: 1. Much of the mod draws from the RPM for HOI4 mod and The War At Sea (TWAS) mod. g. 1936 Submarine. One role of Capital Ships is to act as a health pool and increased armor increases that capacity. And since HOI4 doesn't allow air attacks on ground forces outside of combat (HOI2 did) one cannot bomb the enemy to reduce their. Reply reply Kris839p. This article has the purpose to provide an overview of the Naval Units present in Kaiserreich as well as their statistics. The Ai doesn't anti-sub very well. The higher it is, the higher the chance a submarine will get revealed. I have NEVER cheated in HOI4 and . Seeking to address issues not covered in the 1922 Washington Naval Treaty, which had created tonnage limits for each nation's. By 1940 tech level, the DEs cost 1150 and the DDs cost 1900. Found a. Battleships are by far the single strongest ship you can produce in Hearts of. Conclusion: CVs are underpowered in this 1. I would say subs are the most OP. 3) Workshop maps will now be available in Multiplayer and Sandbox modes under the player tab. Germany starts with some technological advantages in naval design, including 1936 designs for light cruisers, destroyers and submarines, and in 1936 has eight Type IIA U-boats and four Type 1934-class destroyers under construction, as well as the famous Admiral Graf Spee "pocket battleship" (heavy cruiser) about to leave the drydock. Their heavy cruiser always work well against the american fleets and even have two torpedo chutes. Losing 25 torpedo destroyers for killing 2 carrier and 4 heavy cruiser may well worth it. Adding/Changing Modules When adding stuffs to an empty slot or changing between very different modules (e. The cruiser submarine concept originated during the unrestricted submarine warfare campaign of 1917. For just 170 cost, that is a steal on a BB. Make a naval invasion plan from Hokkaido to Alaska. I have made a simple list of all ship variants that make sense in terms of combat effectiveness and production cost effectiveness. Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. #3. It's the little C2 node to the wolfpack. This thread is archived. Also, to improve my spotting ability I'm testing the cruiser submarines. Naval support technology. Give your sub snorkel, best (and maximum amount of) torpedos and best engine. This gives them the option of building an excellent scout submarine. In general, you’ll need at least 5 anti-submarine destroyers in a region, since submarines are the biggest threat to convoys. As Japan, at war with the Axis, I had submarines and surface raiders stationed in the North Sea, North Atlantic, Mediterranean, and the West African Coast. AA, cruiser guns, and then for the modular part I do 1 scout plane, 1 torpedo(to sink capital ships after the. Submarines with mines are the best way to get naval superiority to launch naval invasions. In contrast, no armor is free and keeps the ship faster, which helps it avoid heavy guns and torpedoes. Light cruisers stacked with light attack make small ship go boom, no small ship = big ship go boom faster. The two german minelayers indirectly killed a good number of ships in my last run. As I said: Max deck space carriers, fast as possible. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. It severely averages up the detection of the snorkel submarines. 1. IIRC, torpedoes are used 25% of the time, while naval guns are used 75% of the time. % cost increase of AA and armor affects this cost as well. They are so good some games literally ban them because they are so. probably an issue of budget or management or something, so it's hard for me to lay blame on the HoI4 team. I am an American and when it comes to WW2, we show up late. It includes historical classes that were completed as well as those that only made it to the design phase. Japan starts with a pretty large amount of old destroyers and submarines (early hulls). Torpedo I (533mm) Engine III (4,400hp) Torpedo I (533mm) or as if you took the cruise submarine focus Early Submarine. Light Cruiser surface attack could be increase to be the same as the Heavy Cruiser, it would still be pretty poor because of its low piercing value but it would. The main tree is mostly for CVs. You should get subs 3s over sub 1s because sub 3s have a slot for radar while keeping 3 torpedo. and I have the 1940 submarine and destroyer hulls. It's not hard to come up with a few easy mechanics that could correct this, in the process making navy a bit more important. Carriers make big ship go boom. Cruiser submarines. Establishment of ship naming conventions 1905. Paradox pls fix pre dreadnaughts and cruiser submarines make them realistic by adding a module slot for a battery on both. Torpedo I (533mm) Engine III (4,400hp) Floatplane (contained an early helicopter onboard) Snorkel/ Radar II This mod adds Cruiser Submarine Surcouf to the Game. See full list on hoi4. Pacific Fleet. 13-4-1 inf-art-heavy tank is the best. I'm not sure off hand which nations even get access to them, all I know is that Germany gets through through a focus, and Japan starts with them unlocked. Go to hoi4 r/hoi4. The logic is pretty much the same as the cruiser above. 0 for HOI4 1. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting. So Submarines are the easy way to go. First, cruiser armor sucks. Take your torpedo I's to torpedo II, upgrade light gun 1 to 2 and so on. *Submarines* 40 Organization 50% Surface Detection 20% Raiding Coordination *Global Bonuses*. Sub provide the ability to convoy raid. It was decided on 1 August 1905. And you have lots of ships. Its naval doctrine is fully unlocked, and they were comm. 'War Navy') was the navy of Nazi Germany from 1935 to 1945. battery to floatplane), the cost is simply the cost of the new module . 1. r/hoi4. Sep 12, 2009 946 34. Being Germany I have "Karl Donitz" with the "Seawolf" trait, and the option to assign either "silent hunter" or "lancer". These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. Cruiser Submarines (SSC) (very large, long-range submarines with scout plane. Description:Adds Light, Medium, and Heavy gun modules for Submarines. the Surcouf class). 1936 Submarine. The thought of a submarine using those cannons to engage two battleships is just comical as cannons on submarines, even on cruiser submarines, were intended to sink enemy convoys and their escorts in some. Coordination -> Truth. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. The destroyer patrols that kill subs get absolutely manhandled by Cruisers. Carrier Hull: 2. Light cruisers stacked with radar and floatplanes = omniscient patrol gods. Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. Concentrate on upgrades that reduce visibility and torpedo reveal chance. Destroyer and Light Cruiser in the same fleet as capital ships will defend the fleet against subs, they won't hunt them down. Heavy guns shoot at targets in the gun line first, then at screens. The first design we will be testing is spam of a light cruiser design (no armour) with a 1:1 ratio of roach destroyers as well. Went into the list and selected it and went into the designer and added all the modules I wanted onto the ship. Battery and 2 or 3 Second battery, Armor lv1 or lv2, Max engine. . 5 attack submarines with schrapnel And another squadron with 5 reco submarines and radar I will create a submarine fleet of 8 attacks squadron and 2 reco squadron. Their survivability is in their speed. I then clicked save when I had finished. Description: Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. They all run to the back of the boat to tilt the bow up, then fire a torpedo. They're cheap and lightweight. The subs are also backed up by NAVs and heavy fighters operating from Manila. All other Nations had planes for them, but never build one as far as I know. Minor: Submarine is the safe choice, Light Cruiser with lots of Light attack might work. The Type IX Class of submarines is another class of submarines with many produced just like the Type VII. Sub 3s have the same range and HP, but less visibility and more speed. Submarines should only be used in convoy raiding and not in battles. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. You can only kill submarines by spotting them first! The best way to kill Submarines (especially 1940 Submarines) is to use a Spotting Cruiser as a spotting task force, in combination with Depth-charge Destroyers. Sea-Record-8280 • 21 days ago. Description: Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. Kaiserredux is a Hearts of Iron 4 Kaiserreich standalone fan-fork branching off from the original KR lore to bring players a more interesting experience, with more paths and options to choose. 2. Against other tanks, the division is only 4% hard so their hard attack. The light cruiser guns shred enemy screens, rendering enemy capital ships vulnerable. A 1940 cruiser hull can also mount the same number of torps anyway. Battleships became the main form of capital ship after sailing vessels fell out of use, and remained so up to World War II. Dec 25, 2016. . Basically the main guns drop screens quicker and the torpedoes drop capital ships quicker. Cruiser Submarine - A crappier 1940 Sub. The major navies began building torpedo cruisers shortly after the invention of the locomotive Whitehead torpedo in the 1860s. As well as Anechoic Tiles, Radar/Snorcal Combination, and unlocking Anti-Air for submarines. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Battleship: provinces, or alternate names of Japan. My general thought was that upgrading them rather than building new would be better, especially because as non-aligned, I haven’t gotten involved in. Go to hoi4 r/hoi4. I generally use radar cuz I use subs for spotting. I don't know if I am being completely stupid but I just got the "Man the Guns" DLC and I was doing a run with the US. Hoi4 Naval Guide: Classes. 0kn has a hit. 6Politics. Second game I used around 1200 naval bombers and sunk over 20 destroyers, nearly 10 light cruisers, 3 battleships, 2 carriers, 2 battlecruisers, and a few heavy cruisers. Put in a good engine and a snorkel if you have them so you can evade detection better. A major like those mentioned before would use scouts of 10destroyers 2LC while the remaining des/lc would remain with your strike fleet to screen. . And convoys arn't being found. Adds Anechoic Tile module increasing stealth by 30% found under basic submarine snorkel tech. So i use the heavy gun, superstructure, sloped armor, welded armor etc. Make them fast and have a lot of surface detection on them. Ocean Cruiser (Chromiu version, for Steel version just remove armor and downgrade engine). What Are Submarines Used For Hoi4? Snorkel for subs, radars for cruiser submarines. today we had wild posts about navy. Carriers get a lot more power ramp than other ships, so they start off comparatively weak, but later on get much stronger. CorpseFool • 2 yr. (2-4) or BC (Battle Cruiser) x(1-2), CL x(4-7), and DD x10 is a fleet composition to be reckoned with. BEST SHIP = light cruisers with good spotting ability and perhaps good antisub or light attack (to take out destroyers, subs, or other cruisers). So while navies are fun for 'shts'n'giggles', and occasionally you need a few ships for invasions, if you're asking for what is 'effective' its air. Heavy cruisers are the best ship in the game. 12. 3x. HOI4 - German submarine advice. r/hoi4. Heavy 2s with upgraded armor give 40+ armor to each division with just one tank battalion so they block most casual piercing. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. 1 large fleet for the starter ships to go first into battle. Information from official sources is now available on the details of Japanese Naval shipbuilding from early 1941 almost to the end of 1944. 1. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Heavy cruisers are the undisputed kings of light attack, mainly because they can mount light cruiser batteries in all their slots (BBs and BCs need to mount either heavy batteries or secondaries, which are far worse). TBF it's been known for awhile that the best way to generate supremacy is with empty SHBBs followed by BCs. While investigating facts about Submarines Cruisers and Hoi4 Cruiser Submarines, I found out little known, but curios details like:. Subs are the best scouts, best convoy raiders, and best minelayers. . Enclosure: (A) United States Atlantic Fleet Organization. Posted at 13:14h in harrisburg volleyball roster by how much do sword makers make?The displacement of USS North Carolina, and the next and final two classes of U. Carriers. But don't. submarines can only really kill capital ships well but thats if theres a good amount of submarines and only a few capitalships (No screens or else subs will get massacred, even in a doomstack) but going down the submarine doctrine tree can make the subs really good at massacring convoys. SS Submarine – cheap, slow, limited loadout options; SS Cruiser Submarine – cheap, unique to a few countries, slow, special loadout options. To this day i never built anything bigger than a light cruiser, it just takes incredibly long time. Although typically played as a land power, The Raj has the capability of helping the Allies spot enemy submarines. Research snorkels and any tech that reduces torpedo reveal chance. With no armor and max speed, your ships are hard to hit, reducing losses (cruiser armor sucks anyway). Good enough. Then there is Intel bonus to combat which is shown in the combat window. Sterling engines are just a really really REALLY good fit for submarines. Go to hoi4 r/hoi4 • by. Good enough. Players are able to pick hulls and outfit them with various modules, such as: engines, supporting systems and weapons. -90 New Submersible Gun Battery modules for Submarines. The submarine wolfpack consists of submarines. Today’s diary entry covers our improvements to. While most modules. I haven't found any national focus unlocking them. CorpseFool • 4 yr. I will make a squadron like that: 20 cruisers submarines with 2 reco. What Are Submarines Used For Hoi4?Snorkel for subs, radars for cruiser submarines. Carriers are in an interesting spot. Surcouf was designed as an "underwater cruiser", intended to seek and. You select the SLCM and a warhead then you select a coastal province (or a coastal province that has a. 6) Escort group/minesweeping. New comments cannot be posted and votes cannot be cast. Jump to latest Follow Reply. Adds Anechoic Tile module increasing stealth by 30% found under basic submarine snorkel tech. The only case for it is to up the task force's average submarine spotting stats if other ships in the task force have depth charges, but you. The Finnish coastal defence ship Väinämöinen, one of the last examples of the type. Maybe put a spotting cruiser in. These modules can be unlocked in decision menu. NAV can deal with anything really, if used properly. Light cruiser spam. As far as I’m aware no other weapons damage subs. Sie sind gegen feindliche Kriegsschiffe wehrlos und benötigen in Kriegszeiten Geleitschutz. Edit: Submarines start with 2500 range, and 1936 ones have 4000 range. 60 attack will one shot convoys if they land a hit. Especially since that module slot cannot be used for anything else. The first tier of carrier hull technology unlocks the converted class of hulls, and you can convert to those templates using battleships or cruisers respectively. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. This is my first dev diary, so be gentle ;). The speed adds a bonus to spotting and also means you can actually catch the subs to destroy them. 10. Among the many new states that were. r/hoi4. Today’s diary entry covers our improvements to. Surface visibility: 10. kingarthur772 Mar 6, 2019 @ 3:21am. The light cruiser guns shred enemy screens, rendering enemy capital ships vulnerable. The destroyer patrols that kill subs get absolutely manhandled by Cruisers. RPM for HOI4 is an update of the original Realistic Progression Mod (RPM) for HOI3.